Josh Enszer & Anne Rubin
April 14, 2014 Panel Discussion on Game-Based & Gamified Learning
Josh Enszer is a Lecturer in Chemical, Biochemical & Environmental Engineering at UMBC. In this presentation he shares how he uses principles of gamification and tools in Blackboard to create a game-like environment that motivates students to achieve in ENCH 225–Problem-Solving and Experimental Design and ENCH 442 Chemical Process Control and Safety.
Anne Rubin is Associate Professor of History and Director of the Center for Digital History Education at UMBC. Anne describes her course Replaying the Past in which her students are collaborating with Professor Marc Olano’s (Computer Science & Electrical Engineering) students in video game design to build a game to teach undergraduate students about the Pratt Street riots in Baltimore during the Civil War.
February 26, 2014 Beyond the Hype: New Technologies for Providing Feedback
Chris M. Anson is University Distinguished Professor, Professor of English, and Director of the Campus Writing and Speaking Program at North Carolina State University, where he teaches graduate and undergraduate courses in language, composition, and literacy and works with faculty in nine colleges to reform undergraduate education in the areas of writing and speaking.
February 9, 2011 Teaching with Clickers for Deep Learning
Derek Bruff is director of the Vanderbilt University Center for Teaching and a senior lecturer in the Vanderbilt Department of Mathematics.
November 11, 2009 Confessions of a Converted Lecturer
Eric Mazur is the Balkanski Professor of Physics and Applied Physics at Harvard University. An internationally recognized scientist and researcher, he leads a vigorous research program in optical physics and supervises one of the largest research groups in the Physics Department at Harvard University.